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| Gamasutra News |
| News from Gamasutra |
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PopCap's Kapalka On DSi Possibilities, Casual Clones |
Nintendo's upcoming DSi handheld adds the ability to download games online -- a feature that seems like a golden opportunity for casual developers, given the DS's current appeal to their audience and their history with digital distribution with PC. So when Gamasutra sat down with PopCap co-founder Jason Kapalka as part of an in-depth feature interview, we asked whether the company's looking ahead to DSi strategy. "The truth is, we're just getting started on the ...

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Report: Sony's Cell Dev Cost $400 Million, Aided Microsoft Tech |
The development of the PlayStation 3's much-discussed Cell chip cost Sony and its partners five years and $400 million dollars -- and Microsoft then worked with IBM to snag some of the development fruits and none of the failures for its own console's processor, claims a new book written by the Cell's leading engineers. The Wall Street Journal reports on a new book by two leading figures in the Cell's design, David Shippy and Mickie ...

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Nielsen: PlayStation 2 Most-Played Console In 2008, WoW Tops PC Gaming |
In 2008, gamers collectively spent more time with their PlayStation 2 than any other console. That's according to media research company Nielsen, whose "Top Tens" of 2008 calculated video game console usage, as well as the top PC games. The company's methodology, also famously used in the TV industry, is to use data from households that it monitors for media usage, and then extrapolate across the entire United States. Nielsen's data, which actually covers the ...

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Microsoft Among Companies Using PS3 Home For Virtual Meetings |
While Sony's PlayStation Home has thus far met with a mixed reception among gamers, enterprise is apparently finding a use for it. As part of a research project, some major companies are exploring Home as a site for virtual meetings, aiming to reduce travel costs and fuel emissions. According to a report on finance website GAAPweb, companies like Ernst & Young and Merrill Lynch are giving Home meetings a try -- alongside Microsoft, too, even ...

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Feature: Gamasutra's Best Of 2008, Compiled |
Starting out 2009, Gamasutra's editors have compiled all of their 'Best of 2008' posts into one major feature, from Top 5 Disappointments through Top 5 Gameplay Mechanics, to the Top 10 Games of 2008 and beyond. As we explain in the introduction to the piece, which compiles individual news-based charts and adds reader feedback on those original posts: "Gamasutra presents a collection of all of the year-end charts we've published over the last two weeks. ...

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Inside the IGF Student Competition: Minor Battle |
In a new series, sister site GameCareerGuide talks to student developers who have submitted games to this year's Independent Games Festival. Andre Clark, of the University of Southern California, is one such developer, whose game Minor Battle is played across 14 screens. Minor Battle is a 2D multiplayer game that requires players to actively engage in physical play and movement in order to complete team-based objectives in the virtual space. The gameplay incorporates multiple game ...

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Report: Free Radical Lays Off 140, Sees Buyer Interest |
Timesplitters developer Free Radical's bankruptcy administration has now officially resulted in the layoffs of some 140 staff members, reducing the studio to about 40 employees. Resolve Partners is currently handling Free Radical's administration, and administrator Cameron Gunn tells local website This Is Derbyshire that the Sandiacre, UK-based developer has received "interest" from a number of possible acquirers. "We are inviting all interested parties to come forward," says Gunn. "Significant interest has already been shown and ...

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Round-Up: Gamasutra Network Jobs, Week Of January 2 |
In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section, including positions from Planet Moon Studios, Microsoft Game Studios, and Blizzard Entertainment. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online ...

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2008 In Review, Oct-Dec: Struggles And Trends At Year-End |
As 2009 starts out, Gamasutra has been reflecting on last year's major stories in the video game industry, one quarter at a time. Over the holiday and into the new year, we've rounded up a news summary aimed at providing a complete look back on 2008's memorable events. Following our round-up of January to March, April to June and July to September, we conclude with a look back on October through December. October 2008 October ...

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Interview: The Sweep Of Tilted Mill's Blade |
[Developer Tilted Mill (SimCity Societies) established itself through large PC strategy games, but is adapting into smaller, intriguing digital-download titles with Mosby's Confederacy, Hinterland, and the web-based Nile Online. Gamasutra talks to president Chris Beatrice about the shift...] Tilted Mill made a name by making cities, or at least by letting players make them. The developer was born from the ashes of Caesar developer Impressions, and its first major PC strategy game projects were all ...

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